Founder

Eric Kelly jr

Creative Director and Game Developer

Bio

Who Am i?

I’m the founder and creative director of BlaCranium, a studio built on merging narrative depth with technical precision. A Full Sail–trained game developer, I fuse engineering and storytelling to create experiences that move with purpose.

My current focus is *Chevy! Get Back Here!!* — a fast, playful stealth-chase game built around personality, pursuit, and tightly scoped gameplay. I’m leading its development with a focus on clean systems, responsive controls, and a polished experience that proves small ideas can still leave a big impression.

Every world I build is designed to strike — visually, emotionally, and mechanically.

Co - Founder/ Art Director

Anthoney Washignton sr

Shapes the visual identity of each world, turning emotion, story, and gameplay into a clear and cohesive artistic vision.

Visual Direction

Defines the mood, style, color, and atmosphere that give every BlaCranium project its distinct identity.

Creative Oversight

Guides artists and reviews visual work to ensure every asset supports the game’s story, emotion, and overall experience.

The

Motivation

Driven by the belief that Black history, culture, and imagination deserve worlds built with ambition, honesty, and creative freedom.

Cultural Purpose

We create experiences that honor the Black Diaspora while expanding how its stories, heroes, and fantasies are represented.

Creative Courage

We challenge familiar ideas, explore bold perspectives, and push every project beyond what feels safe or expected.

Want to Collaborate?

We're always open to visionaries who think in code, color, or sound.